Tactics & Terms
Threat priority
Section titled “Threat priority”Deal with the most dangerous thing first:
- Infantry with a satchel or rocket — but only when CLOSE. Up close they can one-shot you.
- AT guns. They reload faster than tanks and penetrate everything.
- Tanks equal to or bigger than yours.
- Everyone else (all other infantry).
Focus higher threats first.
Don’t exit for satchels
Section titled “Don’t exit for satchels”- Very low chance of success, and there’s no time.
- Infantry will often bluff a satchel to bait you out of the tank. Stay in.
Movement
Section titled “Movement”- Shoot while stationary whenever possible.
- Shoot → move → shoot.
- Don’t sit in one spot too long — the satchels are coming.
- Driver and gunner: stay in sync so movement and shots don’t fight each other.
Damaged vehicle
Section titled “Damaged vehicle”- Stay in and keep shooting.
- Only hop out to repair if the spotter says it’s clear.
- Find cover before repairing if you can.
- Don’t die — buy time. You might survive.
Enemy recon tank at your rear (in a heavy or medium)
Section titled “Enemy recon tank at your rear (in a heavy or medium)”- Turn the gun to the rear.
- Driver spins the hull.
- Once the gun is full rear, drive away.
- Shoot the recon.
Squad lead
Section titled “Squad lead”- Ask for tank marks in command comms often.
- If you get pinned down, ask for help and buy time.
- Hull down — only your turret is showing (hull hidden behind terrain).
- Flag — sit behind cover with the gun to the side; pull out, shoot, return to cover.
- Angle front — point your front right or left corner at the enemy to increase deflections.
- Bait — engage, retreat, counter. Draw the enemy tank away from their infantry, or back toward a hidden friendly AT gun.